Multitouch Tutorials for ActionScript

Authoring with Adobe Flash

In this series of tutorials, we’ll make a simple layout page and style the display objects using CSS.
These tutorials require Adobe Flash CS5+ and GestureWorks 3 (download the free trial).

Setting Up Your Development Environment

Setting up your Development Environment - Flash

Setting up Flash

How to configure your Adobe Flash development environment.

Setting up your Development Environment - Flash Builder

Setting up Flash Builder

How to configure your Flash Builder development environment.

Setting up your Development Environment - FlashDevelop

Setting up FlashDevelop

How to configure your FlashDevelop 4.0 development environment.

Layout And Style Display Objects Using CSS

Cascading Stylesheets - Tutorial 1

Cascading Stylesheets – 1

How to make a simple layout and style display objects using CSS

Cascading Stylesheets - Tutorial 2

Cascading Stylesheets – 2

How to use CML to create a text element and style it using CSS.

Cascading Stylesheets - Tutorial 3

Cascading Stylesheets – 3

How to use CML to add an image element and style it using CSS.

Adding GestureEvent Listeners Using AS3 and GML

Adding GestureEvent Listeners - Tutorial 1

Single Listener

Simple manual GestureEvent control using AS3 and GML

Adding GestureEvent Listeners - Tutorial 2

Multiple Listeners

Manual TouchObject & GestureEvent control using AS3 and GML

Adding GestureEvent Listeners - Tutorial 3

Multiple Affine Listeners

Manual TouchObject & GestureEvent control using AS3 and GML

Adding Interactive Touch Objects Using AS3 & GML

Adding Interactive Touch Objects - Tutorial 1

Single Listener

Add GML-defined manipulations using AS3 constructors & GML manipulations

Adding Interactive Touch Objects - Tutorial 2

Multiple Listeners

Add multiple GML-defined manipulations using AS3 constructors & GML manipulations

Creating Interactive Touch Objects Using CML & GML

Creating Interactive Touch Objects Using CML & GML - Tutorial 1

Creating a Single Object

Add a GML-defined gesture using CML constructors & GML manipulations

Creating Interactive Touch Objects Using CML & GML - Tutorial 2

Creating Multiple Objects

Add GML-defined gestures using CML constructors & GML manipulations

Showing The Complete Debug Views, Using CML

Activating The Gesture Analytics Display - Tutorial 1

Activating the GAD, Part 1

Use the CML document to configure the Gesture Analytics Display (GAD)

Activating The Gesture Analytics Display - Tutorial 2

Activating the GAD, Part 2

Use CML to activate drawing & configure color, trans-parency and radius

Activating The Gesture Analytics Display - Tutorial 3

Activating the GAD, Part 3

Use the CML document to selectively show more touch point information.

Activating The Gesture Analytics Display - Tutorial 4

Activating the GAD, Part 4

Use the CML document to configure display object transformation geometry

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